Game Engine Programming 36-2210

This course will cover the components involved in creating a game engine. The modularized "game engine" allow programmers to create new games by allowing the modification of characters, environments, sounds, etc. Writing "game engines" reduces the amount of time and complexity associated with traditional game development and opens the development process to a broader audience of participants.

Prereqs: 35-2551 C++ Programming II, 56-2730 Numerical and Mathematical,56-3740 Linear Algebra*,56-2850 Physics for Game Developers*

iam.colum.edu - /ClassWebTemplates/36-2210/

iam.colum.edu - /ClassWebTemplates/36-2210/


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