Linear Audio Production for Games 36-2412
Game audio is both linear and non-linear. Many games have sequences of shots which require sound and music. Film and animation sound act as the foundation for the understanding of linear game sound. This project-based course includes film, animation and game examples. FR: SG DATABASE
Prereqs: 36-2610 Sound & Music for Interactive Visual Media, or 39-2300 Sound and Music for Interactive
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