Game Design II was: Real-Time Games 36-2530
This course furthers the student's ability to develop games using a advanced game design concepts and processes. The course focuses on the development of involved, co-dependent game systems and mechanics, probability and statistics, and their impact on game structure and gameplay. The course also covers massively multiplayer or virtual world games and the resource systems that drive them.
Prereqs: 36-2520 Game Design I, was: Turn-Based Games*
iam.colum.edu - /ClassWebTemplates/36-2530/iam.colum.edu - /ClassWebTemplates/36-2530/
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