Game Engine AI 36-3210

This course will introduce the topic of artificial intelligence and how it is used to create game characters with realistic behaviors. A variety of modern technologies, including decision trees, neural networks, as well as more standard techniques such as rule-based systems will be explored.

Prereqs: 36-2210 Game Engine Programming,36-3500 Programming for Games*

iam.colum.edu - /ClassWebTemplates/36-3210/

iam.colum.edu - /ClassWebTemplates/36-3210/


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