Finished(well sort of...)
Introduction
no one can hear you scream is a one on one, top-down battle in space.
It plays similar to Asteroids, except instead of asteroids,
you shoot at another player.
Base Features
- Two players
- Shields that halve damage (and deplete)
Controls
- Rotation: Left Thumbstick
- Fire weapon: A button
- Forward Thrust: Right trigger
- Shield: Left trigger (depletes 1% every second held)
Gameplay
- The game is a 1v1 battle in space.
- Battles are limited to one minute, best of three. Wins/Draws award one point.
- If the time runs out, the player with the most health wins.
- An unshielded shot does around 3% damage.
- If you manage to get your shield up, damage drops to 1.5% (as well as depleting
the shield's life).
- Every so often (15 seconds?) three indestructable asteroids will show up.
If you run into them, you will lose 1-3% health depending on speed.
They disappear after 15 seconds and hibernate for another 15 seconds before returning.
- Colliding into the other player deals damage to both the other player
(1.5-2%) and your own craft (0.5-1%) depending on speed.
- The match ends when a player wins two rounds, or if all three rounds are
played and no one wins.
Powerups
The only powerup is a shield recharge.
It gives you back 25% of your shield and appears every 25 seconds.
There are no health or weapon pick-ups.
Concept Artwork
Player HUD

- Character Icon on the left
- Shield bar on the top
- Life bar on the bottom
The HUD is displayed in the lower corners; P1 on the left, P2 on the right.